
The starter decks you get are really good and quite competitive, even in higher leagues. Gods Unchained is extremely new player friendly in the beginning. I've already touched this topic in an article last week. Ethereum is not a gaming blockchain and any game using it will suffer from the same shortcomings! Pay2Win mechanics Publishing on Ethereum is about the worst choice possible. If anything is to be learned from this whole mess, it's think about the blockchain you want to develop on first. Meanwhile Splinterlands is moving thousand of cards between accounts every day with zero fees because they run on a superior chain - at least in terms of gaming. and it's dysfunctional for half a year now! Fun enough, they also announced Immutable X - some kind of ETH sidechain that will supposedly allow them to do transactions without fees some time in the future. Play2Earn is one of their core features, they actively advertise with it.

They shut down The Forge (their Play2Earn mechanic) and it has been like that for more than 6 months now. At first, I decided to just keep on gathering cards, mint more NFTs and prepare to sell them once Gas fees would settle back in. Consequently, my earnings from the game plummeted fast as nobody was buying my cards any more. While you could buy most common cards for about 0.05$ - 0.1$, you'd have to pay a 10$+ Gas fee just to do so. With gas fees going through the roof quickly, though, the trade feature got next to unusable and only high profile legendary cards really sold any longer. This went pretty well in the early days where Gas fees only amounted to a couple of cents. Gods Unchained is a trading card game, so one of it's core features, obviously, is the ability to trade cards. Had they chosen Hive or WAX to run their game, it would be in a so much better position today. Running on Ethereumįun enough, this was the most annoying part of it all. So the following list only consists of key issues that really were a deal breaker for me.Įach of these 4 issues would have probably sufficed to drive me away eventually, but with them all coming together, my departure came a lot faster. So what where the reasons I quit playing? Actually, there are a lot of different issues that annoyed me over time, but most of them would have been bearable on their own. I don't intend to badmouth the game, I had a decent amout of fun while playing it and I'm sure others might still find it to be pretty entertaining so if you never played it, I'd still encourage you to give it a shot, maybe you find it more enjoyable than I do.

Nevertheless, the game didn't last much longer and after about 4 months of playing it less and less, I moved on.Īs I did with Rabona just a couple of days ago, I'm going to discuss the reasons I quit playing the game and try to provide some insight on what would need to be changed in order to get me back into the game. Even with the much lower price back then this was huge - looking at what ETH is worth now, it's simply ridiculous.

I sold it on the market, making 0.25 ETH in the process. This allowed me to forge them, minting a NFT copy. My best moment in the game was probably when I opened a legendary I already owned a copy of. If you ever played any of the mainstream CCGs you'd have no issue at all to pick it up and thus it only took me about two weeks to reach the top leagues without spending a single dollar on the game. I had timed my entrance to the game more or less perfectly with Gods Unchained launching their Play2Earn concept The Forge just a day or two prior to me installing it. Needless to say, I was pretty thrilled for the outlook of earning even more money while playing.

I've made several thousand dollars during my time at Hex, selling cards I didn't even own. Coming from Magic the Gathering and later Hex TCG, the advantages of truly owning your game assets were pretty obvious to me. It took a couple of days to really take off but in the end, this was what set me on my path for blockchain gaming. I had been playing a lot of Legends of Runeterra and watched a random Youtuber talk about other games he had played before. In this episode of Was it worth my time? I'm going to talk about the game that started it all for me - Gods Unchained.
